Wednesday, September 23, 2009
Tuesday, September 22, 2009
Realism (Lecture Two)
Realism: has many different definitions depending on which context it is talked about, for instance in art it refers to the depiction of subjects as they appear in everyday life. However, the general consensus is; the depiction of subject matter as they appear in everyday life, without embellishment or personal interpretation. The term also describes works of art which, in revealing a truth, may emphasize the ugly or sordid. In Lecture two (realism) Russell, talked about the development of weapons and manufacturing schemes developed for the military, this ranged from cybernetics (1947), PDP-1 (1960) to the more recent flight simulators which have become widely available to the public. We looked at how technology has been improved over time to allow us to effectively use computers to our advantage in the field of architecture. We see how over time the blurring and simulation of reality has become a more realistic outcome.
This is relevant as our EXP 2 is to document Town Hall and capture its presence. With technology we are utilizing Photoshop, SolidWorks, 3dsMax, Crysis Wars, Fraps, Adobe Premier and or Sony Vegas. We are then utilizing websites such as blogger and youtube to document the process. These programs all allow us to do different things in many unique styles. For instance the general concensus is that we will build the model in SolidWorks and texture it in 3DS max before importing this into Crysis Wars (to walkthrough our model. We will then capture this walkthrough using Fraps and then edit with Premier or Vegas.
Wednesday, September 16, 2009
Tuesday, September 15, 2009
Remembering Solidworks
Wednesday, September 2, 2009
EXP 2: Aspects of a Real Site
Photography (x)
Dimension of tiles (x)
Laser measure (dangerous)
Trundle wheel (suspicious)
Strides (x)
Sonar (expensive)
Video-recorder (suspicious)
Sketches (x)
MATERIALITY
Photo (x)
Notes (x)
Videos (suspicious)
Observations (x)
Sketches (x)
LIGHT
Photo (x)
Notes (x)
Videos (suspicious)
Observations (x)
Sound recording (?)
INTERACTION
Observations (x)
Photography(x)
Sketches (x)
Utilising the above methods, I will be able to minimise the amount of times I will have to visit Town Hall. With Internet research I have established the station itself is quite symmetrical. With note taking and observation I was able to jot down key features which are repeated throughout the station. The photos I took were taken with another class member in the shot to ensure I didn't look so suspicious. I tried not to raise suspicion (this is why we went as a large group) as the world is more cautious now with events such as 9/11 and the London bombings etc. Ironically I noticed that people were more aware of one person looking suspicious then a large group of people taking photos and measuring. The photos allow me to have backup to my observations and ensure I get the little details correct. Through photography I am able to capture the textures of Town Hall and apply them to my model. Several of the listed methods were unachievable through lack of funds or purely because I didn't want to look suspect. I am sure I could have got away with a quick video, however I imagine if I walked around filming all of Town Hall somebody would have asked me to stop or even worse suspected me as a terrorist. I do plan on going back to Town Hall and recording a sound file to place into my map. I'm thinking of using background noise from another station if this isn't possible. From the list anything marked with an (x) was achieved in my first visit to Town Hall. We spent a solid day at Town Hall measuring and documenting Town Hall. I plan to start the assignment and get as far as I can and making a list of whatever information I am missing before returning to Town Hall again.