Monday, August 31, 2009

Fireworks

Friday, August 28, 2009

Moving Door

If the door isnt moving open the image in a new tab.

Peer Feedback


Both Tristan and Tiffany seem to be progressing well and will achieve good marks for EXP 1.

Thursday, August 20, 2009

Crysis Walkthrough



First go at using Sony Vegas which is an amazing piece of software simialr to Adobe Premiere however I feel Vegas has the upperhand as personally I find it easier to use with the same functionality.

Saturday, August 15, 2009

Stadium Concept



Considering placing the whole experiment with a stadium like building.

Tuesday, August 11, 2009

3 x Explosions



I assume as the archetype entity is so small, that the grenade should demolish the building first go.



The building is relativity large and so I assume that one grenade is not sufficient to destroy the building. I guess it would take 1 -2 grenades to blow up this building.



This building is almost double the size of the previous building and so I assume it will take several grenades to destroy it completely.

Imported Textured Ramps


Texture 'impervious'





Imported first object(s) from sketchup and applied texture (impervious). Utilised the ramps to cause havoc in the buildings by strategically throwing the grenades.

Crysis Explosion



This video is not mine however is similar to our goal for experiment one however it is three times the maximum length.

Week 01 Trial Video



Recommended to watch with sound turned off as I was just flying around the level and shooting constantly.

Interesting Landscape Feature


Learning the program, created a landscape similar to that featured in the movie series, 'Ice Age' This was created by making a standard map with high peaks and smooth areas. The key to keeping it all white, the apperance of snow was not to generate a texture.

Saturday, August 8, 2009

Crysis




This is not my video, however I found it extremely interesting.